Happiness is your character's mental health and is important as if it runs out, your character will have a mental breakdown, breaking down crying before attacking anyone who gets close and responding negatively to anyone who asks anything of you- all without your control. Sleeping, eating and using Syringes replenishes Health. Health is your character's level of wellness and will go down gradually as the day progresses. The higher your Intelligence, the more likely you are to win court trials. Having an Intelligence rating of 60% or more will allow you to work in the kitchen in the Canteen, and an Intelligence rating of 80% allows you to concoct chemicals in the Hospital. Intelligence determines all the neat little things your character can do as well as whether you can get most of the jobs, which pay better the higher the Intelligence requirement is. Strength governs how powerful your character's melee attacks are and if it's at a rating of 70% or higher they can work in the Workshop.Īgility governs how speedy a character is, those with a high Agility stat can move incredibly fast, allowing them to also avoid grabs and swings that slower characters wouldn't be able to while those with excessively low Agility run as fast as some characters can walk. To be allowed to leave the prison at the end of your sentence, you'll need the first three stats below to be at 70% or higher.
You're allowed a total of 80 stat points to allocate into these stats but it's your choice whether to use some or all of them or start with 30% across the board. The main three, Strength, Agility and Intelligence can go as low as 30% and as high as 99%. Your character's stats are a culmination of their Strength, Agility, Intelligence and to a lesser extent their Health, Happiness, Reputation and $s. This character will then be treated as the player character and the game will continue despite not being in the same room as your original PC or even if that PC has been killed, though you should take care when operating a warden as you're still treated as an prisoner while playing as one and being sent to the courtroom as one after becoming wanted will cause a memory access violation and crash the game. You don't have to end the game with this character however, as with the 3D version you can switch randomly between any prisoners and/or wardens in the same room as your current character by holding Tab and then pressing Alt on your keyboard, giving you access to any gangs much quicker than normal and allowing you to obtain the warden's cap from incarcerated wardens. You aren't able to pick which cell or even cell block your character will be placed in unless you close the game and try again but it can be changed by a warden if they dislike you.
Sometimes, prisoners will comment on your crime, mocking you for being incarcerated for a crime less severe than theirs or express outrage if your crime is more severe than theirs while some will believe you were falsely accused, lowering reputation but increasing happiness. The crime your character may have committed will not only affect how long your sentence will be, but also has an impact on your starting Reputation depending on its severity. Your body type changes depending on the exercise you do and each change will adjust your Strength and Agility by increments of 5%, going from Fat to Chubby by doing Agility based exercises for example will lower your Strength by 5% but raise your Agility by 5% while going from Slim to Muscular through Strength exercises will raise Strength and lower Agility. Likewise, others can be disgusted if your character's body type is Chubby or Fat- giving them a reason to attack you.
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Prisoners who aren't the same skin colour as your character may say that they "don't like people around here."before attacking you and some gangs will only accept you if you are of a particular skin colour. You also get to choose the crime that your character may or may not have committed, though even with choosing this, a skin colour and a body type, you are already setting the stage on how the other prisoners will react to you. When you start the game, you are given a randomly-generated prisoner to mess around with.įrom there, you can change their name and choose from a range of heights (from 5 foot 5 inches tall to 7 feet tall), 32 hairstyles, 9 hair colours, 66 face options (26 White faces, 21 Asian and 20 Black), 5 body types (Slim, Normal, Muscular, Chubby, or Fat, on a scale from least to most inherent Strength), 4 kinds of eyewear (if any), and 9 uniform styles.